Add a new script

Create a new script In the project directory, right-click in the directory where you want to create the script (It’s strongly advised that you make a directory called “Scripts” to get the best of it). Select “Create”, then select the desired language (c#, javascript). Then give the wanted name to your script.   Just double-click […]

Create a global event

Create a Global Event In the FSM window, go into the Tab “Events”. At the bottom write onto the “Add Event” input, the name of your event. Then you have created a new Event. To make it global, meaning that the event can be seen by other FSMs in other gameObjects, just check the little […]

New format

Hello everyone, your complaints prayers have been heard : No more step-by-step, where to click, explanations. Instead a more intuitive format. And for the total newbies, some little recipes with a small loop video on how simple things are executed; it’s better than repeat a hundred time how to attach a sprite on an object. […]